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 [SM8E52] MW3 Max Weapon Xp Script

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zSh0x

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PostSubject: [SM8E52] MW3 Max Weapon Xp Script   Fri Feb 03, 2012 1:28 pm

Here Is A Max Wepaon Xp Script.
Credits::
Tech (Made the Script first)
xBTA*JUANx-(Made the script also)
Code:

primaryMax_xp()// By xBTA*JUANx
{
   self iPrintln( "^5Maxing Primary weapons please wait.." );

   wait 3;

   primaryXP = [];
   primaryXP[0] = "iw5_m4";
   primaryXP[1] = "riotshield";
   primaryXP[2] = "iw5_ak47";
   primaryXP[3] = "iw5_m16";
   primaryXP[4] = "iw5_fad";
   primaryXP[5] = "iw5_acr";
   primaryXP[6] = "iw5_type95";
   primaryXP[7] = "iw5_mk14";
   primaryXP[8] = "iw5_scar";
   primaryXP[9] = "iw5_g36c";
   primaryXP[10] = "iw5_cm901";
   primaryXP[11] = "iw5_mp5";
   primaryXP[12] = "iw5_mp7";
   primaryXP[13] = "iw5_m9";
   primaryXP[14] = "iw5_p90";
   primaryXP[15] = "iw5_pp90m1";

   wait 1;

   primaryXP[16] = "iw5_ump45";
   primaryXP[17] = "iw5_barrett";
   primaryXP[18] = "iw5_rsass";
   primaryXP[19] = "iw5_dragunov";
   primaryXP[20] = "iw5_msr";
   primaryXP[21] = "iw5_as50";
   primaryXP[23] = "iw5_ksg";
   primaryXP[24] = "iw5_1887";
   primaryXP[25] = "iw5_striker";
   primaryXP[26] = "iw5_aa12";
   primaryXP[27] = "iw5_usas12";
   primaryXP[29] = "iw5_spas12";
   primaryXP[30] = "xm25";
   primaryXP[31] = "iw5_m60";
   primaryXP[32] = "iw5_mk46";
   primaryXP[33] = "iw5_pecheneg";
   primaryXP[34] = "iw5_sa80";
   primaryXP[35] = "iw5_mg36";
   primaryXP[36] = "iw5_l96a1";
   
   for( i = 0; i < primaryXP.size; i++ )
   {      
      self setPlayerData( "weaponRank", primaryXP[i], 30 );
      self setPlayerData( "weaponXP", primaryXP[i], 179601 );
   }
   self iPrintln( "^7Primary weapon's^6 Maxed" );
}

secondaryMax_xp()
{
   self iPrintln( "^6Maxing Secondary Weapons please wait...." );
   
   wait 3;
   
   secondaryXP = [];
   secondaryXP[0] = "iw5_44magnum";
   secondaryXP[1] = "iw5_usp45";
   secondaryXP[2] = "iw5_deserteagle";
   secondaryXP[3] = "iw5_mp412";
   secondaryXP[4] = "iw5_g18";
   secondaryXP[5] = "iw5_fmg9";
   secondaryXP[6] = "iw5_mp9";
   secondaryXP[7] = "iw5_skorpion";
   secondaryXP[8] = "iw5_p99";
   secondaryXP[9] = "iw5_fnfiveseven";
   secondaryXP[10] = "m320";
   secondaryXP[11] = "rpg";
   secondaryXP[12] = "iw5_smaw";
   secondaryXP[13] = "stinger";
   secondaryXP[14] = "javelin";
   secondaryXP[15] = "xm25";
   
   for( i = 0; i < secondaryXP.size; i++ )
   {      
      self setPlayerData( "weaponRank", secondaryXP[i], 9 );
      self setPlayerData( "weaponXP", secondaryXP[i], 14000 );
   }
   self iPrintln( "^6Secondary Weapons are now Maxed" );   
}
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