zSh0x
Administrator
Posts : 235 Join date : 2012-01-26
| Subject: Development.ff Finds Mon Feb 06, 2012 8:25 pm | |
| This is what i found for wii - Code:
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devgui_cmd "Wii:1/Aim Debug:10" "toggle wii_aim_debug" devgui_cmd "Wii:1/Fake Wii Controls:23" "toggle fakeWiiControls" devgui_cmd "Wii:1/Camera Debug:25" "toggle cg_debugRefdef" devgui_cmd "Wii:1/Control Test:35" "exec control_test"
devgui_dvar "Wii:1/Gesture Turning:40/Enabled:10" wii_gestureTurning devgui_dvar "Wii:1/Gesture Turning:40/Debug:20" wii_gestureTurningDebug devgui_dvar "Wii:1/Gesture Turning:40/Pitch Rate:30" wii_gestureTurningRatePitch devgui_dvar "Wii:1/Gesture Turning:40/Yaw Rate:40" wii_gestureTurningRateYaw
devgui_dvar "Wii:1/Mouse Aim:50/Enabled:10" wii_control_style devgui_dvar "Wii:1/Mouse Aim:50/Debug:20" wii_mouse_debug devgui_dvar "Wii:1/Mouse Aim:50/Sensitivity:30/Pitch:0" wii_mouse_sens_pitch_ads devgui_dvar "Wii:1/Mouse Aim:50/Sensitivity:30/Pitch Scope:2" wii_mouse_sens_pitch_scope devgui_dvar "Wii:1/Mouse Aim:50/Sensitivity:30/Pitch Turret:3" wii_mouse_sens_pitch_turret devgui_dvar "Wii:1/Mouse Aim:50/Sensitivity:30/Yaw:4" wii_mouse_sens_yaw_ads devgui_dvar "Wii:1/Mouse Aim:50/Sensitivity:30/Yaw Scope:6" wii_mouse_sens_yaw_scope devgui_dvar "Wii:1/Mouse Aim:50/Sensitivity:30/Yaw Turret:7" wii_mouse_sens_yaw_turret devgui_dvar "Wii:1/Mouse Aim:50/Deadzone:40/Width:5" wii_mouse_deadzone_width devgui_dvar "Wii:1/Mouse Aim:50/Deadzone:40/Height:10" wii_mouse_deadzone_height devgui_dvar "Wii:1/Mouse Aim:50/Deadzone:40/Width ADS:15" wii_mouse_deadzone_width_ads devgui_dvar "Wii:1/Mouse Aim:50/Deadzone:40/Height ADS:20" wii_mouse_deadzone_height_ads devgui_dvar "Wii:1/Mouse Aim:50/Deadzone:40/Width Scope:25" wii_mouse_deadzone_width_scope devgui_dvar "Wii:1/Mouse Aim:50/Deadzone:40/Height Scope:30" wii_mouse_deadzone_height_scope devgui_dvar "Wii:1/Mouse Aim:50/Turn Rate:50/ADS Pitch Min:0" wii_mouse_turnrate_pitch_min_ads devgui_dvar "Wii:1/Mouse Aim:50/Turn Rate:50/ADS Pitch Max:1" wii_mouse_turnrate_pitch_max_ads devgui_dvar "Wii:1/Mouse Aim:50/Turn Rate:50/ADS Yaw Min:2" wii_mouse_turnrate_yaw_min_ads devgui_dvar "Wii:1/Mouse Aim:50/Turn Rate:50/ADS Yaw Max:3" wii_mouse_turnrate_yaw_max_ads devgui_dvar "Wii:1/Mouse Aim:50/Turn Rate:50/Scope Pitch Min:4" wii_mouse_turnrate_pitch_min_scope devgui_dvar "Wii:1/Mouse Aim:50/Turn Rate:50/Scope Pitch Max:5" wii_mouse_turnrate_pitch_max_scope devgui_dvar "Wii:1/Mouse Aim:50/Turn Rate:50/Scope Yaw Min:6" wii_mouse_turnrate_yaw_min_scope devgui_dvar "Wii:1/Mouse Aim:50/Turn Rate:50/Scope Yaw Max:7" wii_mouse_turnrate_yaw_max_scope devgui_dvar "Wii:1/Mouse Aim:50/Magic Numbers:55/Scope Pitch:10" wii_mouse_magic_number_scope_pitch devgui_dvar "Wii:1/Mouse Aim:50/Magic Numbers:55/Scope Yaw:20" wii_mouse_magic_number_scope_yaw devgui_dvar "Wii:1/Mouse Aim:50/Magic Numbers:55/ADS Pitch:30" wii_mouse_magic_number_ads_pitch devgui_dvar "Wii:1/Mouse Aim:50/Magic Numbers:55/ADS Yaw:40" wii_mouse_magic_number_ads_yaw devgui_dvar "Wii:1/Mouse Aim:50/Magic Numbers:55/ADS Y Offset:50" wii_mouse_magic_number_ads_yoffs devgui_dvar "Wii:1/Mouse Aim:50/Magic Numbers:55/ADS X Offset:60" wii_mouse_magic_number_ads_xoffs devgui_dvar "Wii:1/Mouse Aim:50/ADS Enabled:60" wii_ads_mouse_aim devgui_dvar "Wii:1/Mouse Aim:50/Scope Enabled:65" wii_scope_mouse_aim devgui_dvar "Wii:1/Mouse Aim:50/Turret Enabled:70" wii_turret_mouse_aim devgui_dvar "Wii:1/Mouse Aim:50/Hyst Yaw Threshold:80" wii_mouse_aim_yaw_hyst_threshold devgui_dvar "Wii:1/Mouse Aim:50/Hyst Pitch Threshold:80" wii_mouse_aim_pitch_hyst_threshold devgui_dvar "Wii:1/Mouse Aim:50/Scripted:90/Enabled:0" wii_scripted_mouse_aim devgui_dvar "Wii:1/Mouse Aim:50/Scripted:90/Pitch Base:1" wii_scripted_mouse_aim_basepitch devgui_dvar "Wii:1/Mouse Aim:50/Scripted:90/Yaw Base:2" wii_scripted_mouse_aim_baseyaw devgui_dvar "Wii:1/Mouse Aim:50/Scripted:90/Pitch Sens:3" wii_scripted_mouse_aim_senspitch devgui_dvar "Wii:1/Mouse Aim:50/Scripted:90/Yaw Sens:4" wii_scripted_mouse_aim_sensyaw devgui_dvar "Wii:1/Mouse Aim:50/Tuning:100/Ramp Mult Pitch:10" wii_mouse_rampfactor_mult_pitch devgui_dvar "Wii:1/Mouse Aim:50/Tuning:100/Ramp Mult Yaw:20" wii_mouse_rampfactor_mult_yaw devgui_dvar "Wii:1/Mouse Aim:50/Tuning:100/Ramp Mult Scope Pitch:30" wii_mouse_scope_rampfactor_mult_pitch devgui_dvar "Wii:1/Mouse Aim:50/Tuning:100/Ramp Mult Scope Yaw:40" wii_mouse_scope_rampfactor_mult_yaw devgui_dvar "Wii:1/Mouse Aim:50/Tuning:100/Turn Damp Pitch:50" wii_mouse_turnrate_pitch_dampfactor devgui_dvar "Wii:1/Mouse Aim:50/Tuning:100/Turn Damp Yaw:60" wii_mouse_turnrate_yaw_dampfactor devgui_dvar "Wii:1/Mouse Aim:50/Tuning:100/Turn Damp Scope:70" wii_mouse_turnrate_scope_dampfactor
devgui_dvar "Wii:1/IK:30/Wii IK Test:0" wiiIkTest //devgui_dvar "Wii:1/IK:30/Auto Reticle:1" wiiIkAuto //devgui_dvar "Wii:1/IK:30/Auto Reticle Amplitude:1" wiiIkAutoAmplitude //devgui_dvar "Wii:1/IK:30/Auto Reticle Speed:1" wiiIkAutoSpeed devgui_dvar "Wii:1/IK:30/Stand:1/Weapon Move Scale X:1" ik_wii_weapon_move_scale_x devgui_dvar "Wii:1/IK:30/Stand:1/Weapon Move Scale Y:2" ik_wii_weapon_move_scale_y devgui_dvar "Wii:1/IK:30/Stand:1/Weapon Rotate Scale Pitch:3" ik_wii_weapon_rotate_scale_pitch devgui_dvar "Wii:1/IK:30/Stand:1/Weapon Rotate Scale Yaw:4" ik_wii_weapon_rotate_scale_yaw devgui_dvar "Wii:1/IK:30/Stand:1/Weapon Offset X:5" ik_wii_weapon_offset_x devgui_dvar "Wii:1/IK:30/Stand:1/Weapon Offset Y:6" ik_wii_weapon_offset_y devgui_dvar "Wii:1/IK:30/Stand:1/Weapon Offset Z:7" ik_wii_weapon_offset_z devgui_dvar "Wii:1/IK:30/Stand:1/Spherical Z Factor (X):8" ik_wii_weapon_offset_z_sph_x devgui_dvar "Wii:1/IK:30/Stand:1/Spherical Z Factor (Y):9" ik_wii_weapon_offset_z_sph_y devgui_dvar "Wii:1/IK:30/Stand:1/Weapon Offset Pitch:10" ik_wii_weapon_offset_pitch devgui_dvar "Wii:1/IK:30/Stand:1/Weapon Offset Yaw:11" ik_wii_weapon_offset_yaw devgui_dvar "Wii:1/IK:30/Crouch:3/Weapon Move Scale X:1" ik_wii_weapon_move_scale_x_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Weapon Move Scale Y:2" ik_wii_weapon_move_scale_y_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Weapon Rotate Scale Pitch:3" ik_wii_weapon_rotate_scale_pitch_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Weapon Rotate Scale Yaw:4" ik_wii_weapon_rotate_scale_yaw_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Weapon Offset X:5" ik_wii_weapon_offset_x_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Weapon Offset Y:6" ik_wii_weapon_offset_y_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Weapon Offset Z:7" ik_wii_weapon_offset_z_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Spherical Z Factor (X):8" ik_wii_weapon_offset_z_sph_x_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Spherical Z Factor (Y):9" ik_wii_weapon_offset_z_sph_y_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Weapon Offset Pitch:10" ik_wii_weapon_offset_pitch_crouch devgui_dvar "Wii:1/IK:30/Crouch:3/Weapon Offset Yaw:11" ik_wii_weapon_offset_yaw_crouch devgui_dvar "Wii:1/IK:30/Prone:4/Weapon Move Scale X:1" ik_wii_weapon_move_scale_x_prone devgui_dvar "Wii:1/IK:30/Prone:4/Weapon Move Scale Y:2" ik_wii_weapon_move_scale_y_prone devgui_dvar "Wii:1/IK:30/Prone:4/Weapon Rotate Scale Pitch:3" ik_wii_weapon_rotate_scale_pitch_prone devgui_dvar "Wii:1/IK:30/Prone:4/Weapon Rotate Scale Yaw:4" ik_wii_weapon_rotate_scale_yaw_prone devgui_dvar "Wii:1/IK:30/Prone:4/Weapon Offset X:5" ik_wii_weapon_offset_x_prone devgui_dvar "Wii:1/IK:30/Prone:4/Weapon Offset Y:6" ik_wii_weapon_offset_y_prone devgui_dvar "Wii:1/IK:30/Prone:4/Weapon Offset Z:7" ik_wii_weapon_offset_z_prone devgui_dvar "Wii:1/IK:30/Prone:4/Spherical Z Factor (X):8" ik_wii_weapon_offset_z_sph_x_prone devgui_dvar "Wii:1/IK:30/Prone:4/Spherical Z Factor (Y):9" ik_wii_weapon_offset_z_sph_y_prone devgui_dvar "Wii:1/IK:30/Prone:4/Weapon Offset Pitch:10" ik_wii_weapon_offset_pitch_prone devgui_dvar "Wii:1/IK:30/Prone:4/Weapon Offset Yaw:11" ik_wii_weapon_offset_yaw_prone devgui_dvar "Wii:1/IK:30/Shoulder Correction Enabled:5" ik_wii_weapon_shoulder_correction_enabled devgui_dvar "Wii:1/IK:30/Shoulder Correction Amount:6" ik_wii_weapon_shoulder_correction_amt devgui_dvar "Wii:1/IK:30/Roll IK Enabled:10" ik_wii_roll_enabled devgui_dvar "Wii:1/IK:30/Roll Lim CCW:12" ik_wii_roll_limit_ccw devgui_dvar "Wii:1/IK:30/Roll Lim CW:14" ik_wii_roll_limit_cw //devgui_dvar "Wii:1/IK:30/Distance IK Enabled:20" ik_wii_z_enabled devgui_dvar "Wii:1/IK:30/Spherical Z Enabled:20" ik_wii_spherical_z_enabled
devgui_dvar "Wii:1/Gameplay Tweaks:50/Shotgun Accuracy Helper:1" wii_accuracyHelper_shotgun devgui_dvar "Wii:1/Gameplay Tweaks:50/Rifle Accuracy Helper:1" wii_accuracyHelper_rifle devgui_dvar "Wii:1/Gameplay Tweaks:50/MG-SMG Accuracy Helper:1" wii_accuracyHelper_auto devgui_dvar "Wii:1/Gameplay Tweaks:50/Pistol Accuracy Helper:1" wii_accuracyHelper_pistol devgui_dvar "Wii:1/Gameplay Tweaks:50/Pitch Distortion Correction:2" wii_magicalPitchAdjustment devgui_dvar "Wii:1/Gameplay Tweaks:50/Kick Angle Attenuation:20" wii_kickAngleAttenuation devgui_dvar "Wii:1/Gameplay Tweaks:50/Sway Angle Attenuation:30" wii_swayScaleMultiplier devgui_dvar "Wii:1/Gameplay Tweaks:50/Max Sway Pitch Attenuation:35" wii_maxSwayPitchMultiplier devgui_dvar "Wii:1/Gameplay Tweaks:50/Lean Enabled:40" wii_lean_enabled devgui_dvar "Wii:1/Gameplay Tweaks:50/Damage Debug:50" g_debugDamage devgui_dvar "Wii:1/Gameplay Tweaks:50/Radius Damage Debug:55" radius_damage_debug
devgui_dvar "Wii:1/Aim Tools:20/ADS Trans Scale:0" wii_ads_trans_multiplier devgui_dvar "Wii:1/Aim Tools:20/Show Server-Side Angles:2" wii_showServerAngles devgui_dvar "Wii:1/Aim Tools:20/Autoaim Lerp Rate:3" aim_autoaim_lerp devgui_dvar "Wii:1/Aim Tools:20/Pseudo Deadzone Width:5" wii_tempDeadzoneWidth devgui_dvar "Wii:1/Aim Tools:20/Pseudo Deadzone Height:10" wii_tempDeadzoneHeight devgui_dvar "Wii:1/Aim Tools:20/Force Delta Angles On:50" wii_forceDeltaAnglesOn devgui_dvar "Wii:1/Aim Tools:20/Debug Bullets:160" g_debugBullets devgui_dvar "Wii:1/Aim Tools:20/Draw Gun:165" cg_drawGun devgui_dvar "Wii:1/Aim Tools:20/Perfect Aim:170" wii_perfectaim_enabled devgui_dvar "Wii:1/Aim Tools:20/Infinite Damage:175" wii_infinitedamage_enabled devgui_dvar "Wii:1/Aim Tools:20/Persistent Crosshair:190" wii_persistentCrosshair devgui_dvar "Wii:1/Aim Tools:20/Show Raw DPD:192" wii_showRawDPD devgui_dvar "Wii:1/Aim Tools:20/Disable Viewmodel Parallax:195" wii_disableViewmodelOffsets devgui_dvar "Wii:1/Aim Tools:20/EZ Scope Mode:210" wii_scope_ez_mode devgui_dvar "Wii:1/Aim Tools:20/Allow 60 FPS:215" wii_allow60fps
devgui_dvar "Wii:1/Filter:100/DPD:10/Filter Test:0" wii_filter_test devgui_dvar "Wii:1/Filter:100/DPD:10/Filter Preset:1" curWiiFilterPreset devgui_dvar "Wii:1/Filter:100/DPD:10/Dynamic Sensor Resolution:2" wii_dynamicSensorRes devgui_dvar "Wii:1/Filter:100/DPD:10/Use Raw Input:3" dpd_useRawInput devgui_dvar "Wii:1/Filter:100/DPD:10/Number of Samples:4" dpd_numSamples devgui_dvar "Wii:1/Filter:100/DPD:10/Filtering Enabled:5" dpd_filterEnabled devgui_dvar "Wii:1/Filter:100/DPD:10/Smoothness:6" dpd_smoothness devgui_dvar "Wii:1/Filter:100/DPD:10/Filter Strength:7" dpd_filterStrength devgui_dvar "Wii:1/Filter:100/DPD:10/Taper Falloff:8" dpd_taperFalloff devgui_dvar "Wii:1/Filter:100/DPD:10/Vertical Compensation:9" dpd_verticalComp
devgui_dvar "Wii:1/Filter:100/Dual-Band:20/Dual Band Enabled:0" dpd_dualBandEnabled devgui_dvar "Wii:1/Filter:100/Dual-Band:20/Upper Band Smoothness:1" dpd_upperBandSmoothness devgui_dvar "Wii:1/Filter:100/Dual-Band:20/Lower Band Smoothness:2" dpd_lowerBandSmoothness devgui_dvar "Wii:1/Filter:100/Dual-Band:20/Upper Band Cutoff:3" dpd_upperBandCutoff devgui_dvar "Wii:1/Filter:100/Dual-Band:20/Lower Band Cutoff:4" dpd_lowerBandCutoff devgui_dvar "Wii:1/Filter:100/Dual-Band:20/Band Threshold:5" dpd_bandThreshold
devgui_dvar "Wii:1/Filter:100/KPAD:30/Pointing Scale:1" kpad_pointing_scale devgui_dvar "Wii:1/Filter:100/KPAD:30/Pos Play Radius:2" kpad_pos_play_radius devgui_dvar "Wii:1/Filter:100/KPAD:30/Pos Sensitivity:3" kpad_pos_sensitivity devgui_dvar "Wii:1/Filter:100/KPAD:30/Horiz Play Radius:4" kpad_hori_play_radius devgui_dvar "Wii:1/Filter:100/KPAD:30/Horiz Sensitivity:5" kpad_hori_sensitivity devgui_dvar "Wii:1/Filter:100/KPAD:30/Dist Play Radius:6" kpad_dist_play_radius devgui_dvar "Wii:1/Filter:100/KPAD:30/Dist Sensitivity:7" kpad_dist_sensitivity devgui_dvar "Wii:1/Filter:100/KPAD:30/Acc Play Radius:8" kpad_acc_play_radius devgui_dvar "Wii:1/Filter:100/KPAD:30/Acc Sensitivity:9" kpad_acc_sensitivity devgui_dvar "Wii:1/Filter:100/KPAD:30/Aiming Mode Enabled:10" kpad_aiming_mode_enabled devgui_dvar "Wii:1/Filter:100/KPAD:30/Tight Mode Enabled:11" kpad_tightened
devgui_dvar "Wii:1/Gestures:250/Confirm Gestures:1" wii_confirmGestures devgui_dvar "Wii:1/Gestures:250/Gesture Timer:2" wii_gestureTimer devgui_dvar "Wii:1/Gestures:250/Wiimote Acc Threshold:3" acc_wiimoteThreshold devgui_dvar "Wii:1/Gestures:250/Nunchuk Acc Threshold:4" acc_nunchukThreshold devgui_dvar "Wii:1/Gestures:250/Wiimote Acc Multiplier X:5" wii_wiimoteWeightX devgui_dvar "Wii:1/Gestures:250/Wiimote Acc Multiplier Y:6" wii_wiimoteWeightY devgui_dvar "Wii:1/Gestures:250/Wiimote Acc Multiplier Z:7" wii_wiimoteWeightZ devgui_dvar "Wii:1/Gestures:250/Nunchuk Acc Multiplier X:8" wii_nunchukWeightX devgui_dvar "Wii:1/Gestures:250/Nunchuk Acc Multiplier Y:9" wii_nunchukWeightY devgui_dvar "Wii:1/Gestures:250/Nunchuk Acc Multiplier Z:10" wii_nunchukWeightZ devgui_dvar "Wii:1/Gestures:250/Wiimote Twist Threshold:11" wii_wiimoteTwistThreshold devgui_dvar "Wii:1/Gestures:250/Wiimote Lean Threshold:12" wii_wiimoteLeanThreshold devgui_dvar "Wii:1/Gestures:250/Nunchuk Lean Threshold:13" wii_nunchukLeanThreshold
devgui_dvar "Wii:1/Terrain:700/Terrain Pitch Enabled:1" wii_aim_terrain_enabled devgui_dvar "Wii:1/Terrain:700/Debug:2" wii_aim_terrain_debug devgui_dvar "Wii:1/Terrain:700/Scan Distance:3" wii_aim_terrain_scan_distance devgui_dvar "Wii:1/Terrain:700/Number of Samples:4" wii_aim_terrain_num_samples devgui_dvar "Wii:1/Terrain:700/Sampling Interval:5" wii_aim_terrain_sample_interval devgui_dvar "Wii:1/Terrain:700/Strength:6" wii_aim_terrain_multiplier devgui_dvar "Wii:1/Terrain:700/Minimum Pitch:7" wii_aim_terrain_pitch_min_threshold devgui_dvar "Wii:1/Terrain:700/Maximum Pitch:8" wii_aim_terrain_pitch_max_threshold devgui_dvar "Wii:1/Terrain:700/Minimum Elevation:9" wii_aim_terrain_min_elevation devgui_dvar "Wii:1/Terrain:700/Maximum Elevation:10" wii_aim_terrain_max_elevation devgui_dvar "Wii:1/Terrain:700/Blend:11" wii_aim_terrain_blend devgui_dvar "Wii:1/Terrain:700/Stairs Mode:12" wii_aim_terrain_stairs_mode
devgui_dvar "Wii:1/Vehicle:800/Hind:0/Fixed Crosshair:1" wii_hindFixedCrosshair devgui_dvar "Wii:1/Vehicle:800/Hind:0/Control As Turret:3" wii_controlHindAsTurret devgui_dvar "Wii:1/Vehicle:800/Hind:0/Move X:5" wii_hindMoveX devgui_dvar "Wii:1/Vehicle:800/Hind:0/Move Y:10" wii_hindMoveY devgui_dvar "Wii:1/Vehicle:800/Hind:0/DZ X:15" wii_hindStickDzX devgui_dvar "Wii:1/Vehicle:800/Hind:0/DZ Y:20" wii_hindStickDzY devgui_dvar "Wii:1/Vehicle:800/Hind:0/Pitch Rate:25" wii_hindPitchTurnRate devgui_dvar "Wii:1/Vehicle:800/Hind:0/Yaw Rate:30" wii_hindYawTurnRate devgui_dvar "Wii:1/Vehicle:800/RXCD:1/Move X:5" wii_rcxdMoveX devgui_dvar "Wii:1/Vehicle:800/RXCD:1/Move Y:10" wii_rcxdMoveY devgui_dvar "Wii:1/Vehicle:800/RXCD:1/DZ X:15" wii_rcxdStickDzX devgui_dvar "Wii:1/Vehicle:800/RXCD:1/DZ Y:20" wii_rcxdStickDzY
devgui_dvar "Wii:1/Gfx:900/Override Color Map:6" r_colorMap devgui_dvar "Wii:1/Gfx:900/Show Lightgrid:7" r_showLightGrid devgui_dvar "Wii:1/Gfx:900/Techniques:90/Techniques experiments:1" r_techniqueExperiment devgui_dvar "Wii:1/Gfx:900/Techniques:90/Hide techniques:2" r_hideTechnique devgui_dvar "Wii:1/Gfx:900/Techniques:90/Show single technique:3" r_showTechnique devgui_dvar "Wii:1/Gfx:900/Techniques:90/Show technique stats:4" r_showTechniqueStats devgui_dvar "Wii:1/Gfx:900/Techniques:90/Highlight Missing Techniques:5" r_highlightMissingTech
devgui_dvar "Wii:1/Rumble:1050/Rumble Test Mode:0" wii_rumble_test devgui_dvar "Wii:1/Rumble:1050/Rumble Frequency:1" wii_rumble_param1 devgui_dvar "Wii:1/Rumble:1050/Rumble Duty Cycle:2" wii_rumble_param2 devgui_dvar "Wii:1/Rumble:1050/Rumble Strength:3" wii_rumble_param3 devgui_dvar "Wii:1/Rumble:1050/Rumble Pulse Num:4" wii_rumble_param4 devgui_dvar "Wii:1/Rumble:1050/Rumble Pulse Spacing:5" wii_rumble_param5
devgui_dvar "Wii:1/Profile:1100/Profile:115" wiiProfile devgui_dvar "Wii:1/Profile:1100/Timer Bars:120" profile_timer_bars
devgui_dvar "Wii:1/Audio:1150/Streamed Audio Grace Period:10" wii_streamed_audio_grace_period
devgui_dvar "Wii:1/Headset:125/Headset Sp Vol:5" wii_headsetSpVol devgui_dvar "Wii:1/Headset:125/Headset Mic Vol:5" wii_headsetMicVol
devgui_dvar "Wii:1/Color Test:130/Enabled:10" wii_ReticleColorTest devgui_dvar "Wii:1/Color Test:130/Color:20" wii_ReticleColorTestVec
devgui_cmd "Wii:1/Dump Controls to Console:9999" "dumpcontrols"
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SE7EN/GLOB
Posts : 15 Join date : 2012-04-29
| Subject: Re: Development.ff Finds Mon May 14, 2012 2:31 pm | |
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